Dear Clara - What's next after the development demo!




Hey guys, thanks for playing the first development demo for Dear Clara. It's been a little over a week since the release, I would prefer players to not think of the demo as a final representation of the full game as it is lacking a lot of polish, so with a heavy heart, I am taking it down for now.
I am quite new to the devlogs and game dev in general, so it's nice to hear that at least few people have enjoyed it. I am grateful for everyone who have downloaded when it was live (9 days ago). The last reddit post on /r/obradinn had reached 29 likes with similar amounts on other subreddits, I figured counter to the amount of downloads on itch.io, many players have either yet to play and/or haven't had the thought to comment.
This did make me revise the intial starting point of the game as well as the atmosphere the game is set, I've spent some time rewriting and redesigning the gameplay experience so that you're given a lot more freedom to explore. There is now an animated portrait inspired by ASCII art and a typewriter style presentation inside the legacy record. There is also particle effects in-game such as rain and dust. These all help to build a stronger atmosphere when you're playing the game. I found the background music can be overwhelming and being royalty free, may lack the quality players expect from a proper detective game, so I am looking into finding better music right now.
The Steam page is being updated, I am hesistant to release it before the art style is final. So for the next week. I will spend more time on polishing parts of the game so it's presentable when the steam page is up.
Dear players!
Don't be shy to send me feedbacks about your play session, if it sucks, I am all ears!
Haoning
Files
Dear Clara
A Time-Hopping Investigation set in rural farm house, England 1989.
Status | In development |
Author | haoningwu |
Genre | Puzzle |
Tags | Detective, Indie, Mystery, Story Rich |
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